Venturing is the young adult program of the Boy Scouts of America for men and women who are 14 (and have completed the eighth grade) through 20 years of age.
Its purpose is to provide experiences to impact the positive development of youth at a critical stage in their lives and to prepare them to become responsible and caring adults.
Our Objectives Through Venturing are:
To challenge one's abilities
To learn and work as a team
For every member to work hard and have fun as well
Young adults involved in Venturing will
The methods of Venturing have been carefully chosen to meet the needs of young adults.
Leadership. All Venturers are given opportunities to learn and apply proven leadership skills. A Venturing crew is led by elected crew officers. The Venturing Leadership Skills Course is designed for all Venturers and helps teach in an active way to effectively lead.
Group Activities. Venturing activities are interdependent group experiences in which success is dependent on the cooperation of all. Learning by doing in a group setting provides opportunities for developing new skills.
Adult Association. The youth officers lead the crew. The officers and activity chairs work closely with adult Advisors and other adult leaders in a spirit of partnership. The adults serve in a "shadow" leader capacity.
Recognition. Recognition comes through the Venturing advancement program and through the acknowledgement of a youth's competence and ability by peers and adults.
The Ideals. Venturers are expected to know and live by the Venturing Oath and Code. They promise to be faithful in religious duties, treasure their American heritage, to help others, and to seek truth and fairness.
High Adventure. Venturing's emphasis on high adventure helps provide team-building opportunities, new meaningful experiences, practical leadership application, and lifelong memories to young adults.
Teaching Others. All of the Venturing awards require Venturers to teach what they have learned to others. When they teach others often, Venturers are better able to retain the skill or knowledge they taught, they gain confidence in their ability to speak and relate to others, and they acquire skills that can benefit them for the rest of their lives as a hobby or occupation.
An important goal of Venturing is to help young adults be responsible and caring people, both now and in the future. Venturing uses "ethical controversies" to help young adults develop the ability to make responsible choices that reflect their concern for what is a risk and how it will affect others involved. Because an ethical controversy is a problem-solving situation, leaders expect young adults to employ empathy, invention, and selection when they think through their position and work toward a solution of an ethical controversy.
What a Venturing crew does is limited only by the imagination and involvement of the adult and youth leaders and members of the crew—sail the Caribbean, produce a play, climb a mountain, teach disabled people to swim, or attend the Olympics. All these adventures and more are being done today by Venturing crews and ships across the country. All that is needed are concerned adults who are willing to share a little bit of themselves with today's youth—tomorrow's leaders.